Team collaboration in virtual worlds: Editorial to the special issue

Imed Boughzala, Gert Jan de Vreede, Moez Limayem

Research output: Contribution to journalArticle

26 Scopus citations

Abstract

Virtual worlds are Internet-based three-dimensional (3D) computer-generated environments where users interact through "avatars" - a computer-generated representation of themselves that they control in terms of appearance and behavior. In recent years, virtual worlds have evolved into sophisticated social systems where millions of people regularly collaborate. For dispersed organizational teams, they represent a viable collaboration environment in which users can integrate different communication channels and manipulate digital artifacts that represent actual team deliverables. In this editorial to the Special Issue on Team Collaboration in Virtual Worlds, we discuss past research and highlight key findings with respect to five dimensions of collaborative work: technology, people, information, process, and leadership. We conclude with a discussion of the key research challenges that lie ahead to shape the research agenda for team collaboration in virtual worlds and metaverses.

Original languageEnglish (US)
Pages (from-to)714-734
Number of pages21
JournalJournal of the Association for Information Systems
Volume13
Issue number10
StatePublished - Jan 1 2012

    Fingerprint

Keywords

  • Collaboration
  • Collaboration technology
  • Facilitation
  • Leadership
  • Metaverses
  • Virtual teams
  • Virtual worlds

ASJC Scopus subject areas

  • Information Systems
  • Computer Science Applications

Cite this