Learning through computational creativity

Leen-Kiat Soh, Duane F. Shell, Elizabeth Ingraham, Stephen Ramsay, Brian Moore

Research output: Contribution to journalShort survey

9 Citations (Scopus)

Abstract

Improving learning and achievement in introductory computer science by incorporating creative thinking into the curriculum.

Original languageEnglish (US)
Pages (from-to)33-35
Number of pages3
JournalCommunications of the ACM
Volume58
Issue number8
DOIs
StatePublished - Aug 1 2015

Fingerprint

Curricula
Computer science

ASJC Scopus subject areas

  • Computer Science(all)

Cite this

Soh, L-K., Shell, D. F., Ingraham, E., Ramsay, S., & Moore, B. (2015). Learning through computational creativity. Communications of the ACM, 58(8), 33-35. https://doi.org/10.1145/2699391

Learning through computational creativity. / Soh, Leen-Kiat; Shell, Duane F.; Ingraham, Elizabeth; Ramsay, Stephen; Moore, Brian.

In: Communications of the ACM, Vol. 58, No. 8, 01.08.2015, p. 33-35.

Research output: Contribution to journalShort survey

Soh, L-K, Shell, DF, Ingraham, E, Ramsay, S & Moore, B 2015, 'Learning through computational creativity', Communications of the ACM, vol. 58, no. 8, pp. 33-35. https://doi.org/10.1145/2699391
Soh L-K, Shell DF, Ingraham E, Ramsay S, Moore B. Learning through computational creativity. Communications of the ACM. 2015 Aug 1;58(8):33-35. https://doi.org/10.1145/2699391
Soh, Leen-Kiat ; Shell, Duane F. ; Ingraham, Elizabeth ; Ramsay, Stephen ; Moore, Brian. / Learning through computational creativity. In: Communications of the ACM. 2015 ; Vol. 58, No. 8. pp. 33-35.
@article{664eb03dccba415f99305eb322a67bef,
title = "Learning through computational creativity",
abstract = "Improving learning and achievement in introductory computer science by incorporating creative thinking into the curriculum.",
author = "Leen-Kiat Soh and Shell, {Duane F.} and Elizabeth Ingraham and Stephen Ramsay and Brian Moore",
year = "2015",
month = "8",
day = "1",
doi = "10.1145/2699391",
language = "English (US)",
volume = "58",
pages = "33--35",
journal = "Communications of the ACM",
issn = "0001-0782",
publisher = "Association for Computing Machinery (ACM)",
number = "8",

}

TY - JOUR

T1 - Learning through computational creativity

AU - Soh, Leen-Kiat

AU - Shell, Duane F.

AU - Ingraham, Elizabeth

AU - Ramsay, Stephen

AU - Moore, Brian

PY - 2015/8/1

Y1 - 2015/8/1

N2 - Improving learning and achievement in introductory computer science by incorporating creative thinking into the curriculum.

AB - Improving learning and achievement in introductory computer science by incorporating creative thinking into the curriculum.

UR - http://www.scopus.com/inward/record.url?scp=84938353593&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84938353593&partnerID=8YFLogxK

U2 - 10.1145/2699391

DO - 10.1145/2699391

M3 - Short survey

AN - SCOPUS:84938353593

VL - 58

SP - 33

EP - 35

JO - Communications of the ACM

JF - Communications of the ACM

SN - 0001-0782

IS - 8

ER -